Marlowe Chen

Taking one new project for the next quarter

Design that survives contact with engineers.

Independent product designer working with small software teams on interfaces, design systems and the handover that usually goes wrong.

One project at a time, never juggledFixed weekly rate, no surprise invoicesWorks directly with your engineers
One project at a time, never juggledFixed weekly rate, no surprise invoicesWorks directly with your engineersDesign system and files handed overAvailable for calls in your timezone
One project at a time, never juggledFixed weekly rate, no surprise invoicesWorks directly with your engineersDesign system and files handed overAvailable for calls in your timezone

Why people choose us

The details, in numbers

0 years

Designing products

0+

Products shipped

0

Project at a time

How I can help

Six ways teams engage me

Every engagement ends with documentation your team owns outright.

Selected work

Four recent projects

Full case studies with the messy parts included are available on request.

How I work

Fewer files, better handover.

Most design work fails after the last mockup is approved. So I work in your repository, name things the way your engineers name them, and hand over states, edge cases and copy alongside the screens.

  • One client at a time, so feedback never waits in a queue
  • Weekly rate agreed up front, invoiced every second week
  • Components named and structured to match your codebase
  • Recorded walkthroughs so nobody has to remember the details
More about how I work
Fewer files, better handover.

The lookbook

A closer look

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A project, week by week

What working together looks like

A predictable rhythm, with something reviewable at the end of each week.

1

Week one: context

Interviews, analytics and a written problem statement we both agree on.

2

Week two: directions

Two or three routes explored in the real product, not in isolation.

3

Week three onward: build out

The chosen direction is built across states and edge cases with weekly review.

4

Final week: handover

Specs, tokens, components and a recorded walkthrough for your team.

Testimonials

In their words

“Marlowe joined for one project, reframed the problem in week one, and shipped it in ten.”

Shipped in 10 weeks

Ingrid Solberg

VP Product

“No handoff decks and no juniors. The work arrived finished.”

Two engagements

Ravi Nair

Founder

“The clearest product thinking I have hired in years, and it came with the drawings to match.”

Retained for next year

Clara Whitlock

Head of Design

The team

The people you will actually work with

MC

Marlowe Chen

Product designer

Interface and systems work for 11 years

Takes one project at a time, from the first sketch to the shipped interface.

PA

Priya Anand

Design engineer

Front-end and design systems

Builds the interfaces to spec so nothing is lost between drawing and release.

Have a project in mind?

Send a paragraph about the product and the problem. You will get an honest answer, including a no if I am not the right fit.

Ledgerline

Ledgerline

One project at a time, never juggled · Fixed weekly rate, no surprise invoices

Start a conversation · Design system